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Original Study
| Published: November 11, 2022
Effect of Video Game Playing and Physical Game Playing on Achievement Motivation of Adolescent
Research Scholar, Department of Psychology M.B.Govt.P.G. College, Haldwani, India Google Scholar More about the auther
Principal, Department of Psychology, Pt. Purnanand Govt. Degree College, Doshapani, Kumaun University, Nainital, India Google Scholar More about the auther
DIP: 18.01.022.20221004
DOI: 10.25215/1004.022
ABSTRACT
The present study observed the difference in effects of playing video game and playing physical game on achievement motivation of adolescents. For this purpose, a total of 300 students were selected who were video game players (150Ss) and non-video game player (150Ss) from schools who were non-video game players. Sample of the study consisted of 300 school students on which achievement motivation scale constructed by Dr. Pratibha Deo and Asha Mohan was administered. For the analysis ANOVA was used.
This is an Open Access Research distributed under the terms of the Creative Commons Attribution License (www.creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any Medium, provided the original work is properly cited.
© 2022, Munmun, L. & Azra, P.
Received: June 29, 2022; Revision Received: October 29, 2022; Accepted: November 11, 2022
Article Overview
ISSN 2348-5396
ISSN 2349-3429
18.01.022.20221004
10.25215/1004.022
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Published in Volume 10, Issue 4, October-December, 2022