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Case Study

| Published: October 23, 2024

Covid 19 Pandemic, Poor Emotion Regulation, and Gaming Addiction: Evidence from Two Case Studies

Dr. Ravisankar AV

Professor of Psychology, Department of Humanities, MS Ramaiah College of Arts, Science and Commerce, Bangalore, India Google Scholar More about the auther

, Sweta Kumari

Research Scholar, Department of Psychology, School of Liberal Studies, CMR University, Bangalore, India Google Scholar More about the auther

DIP: 18.01.045.20241204

DOI: 10.25215/1204.045

ABSTRACT

Studies indicate that individuals grappling with gaming addiction frequently display symptoms reminiscent of those observed in substance addicts, including withdrawal symptoms, lack of control, and persistent usage despite adverse outcomes. This similarity underscores the need for targeted interventions and support for those affected. According to the American Psychiatric Associations Moreover, the appeal of online games, particularly to children and adolescents, is noteworthy. The immersive and interactive nature of online gaming can make it particularly enticing to younger age groups, potentially leading to excessive use and negative consequences for mental health. The COVID-19 pandemic has heightened worries about excessive gaming and internet usage among adolescents and children. With lockdowns and restrictions in place, many individuals turned to online activities for entertainment and social interaction, leading to increased screen time and potentially detrimental effects on mental well-being. (Fernandes, Biswas, Mansukhani, Vallejo, & Essau, 2020). This research paper provides the two case studies of how pandemic contributed to excessive gaming behaviour and related emotional dysregulation.

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Dr. Ravisankar AV @ DRRAVISANKAR1974@gmail.com

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Article Overview

ISSN 2348-5396

ISSN 2349-3429

18.01.045.20241204

10.25215/1204.045

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Published in   Volume 12, Issue 4, October- December, 2024