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Special Issue
| Published: May 25, 2020
Effects of video games on individuals during COVID-19 lockdown in India
M.Sc. Forensic Psychology, Gujarat Forensic Sciences University, Gandhinagar, Gujarat, India Google Scholar More about the auther
M.A. Clinical Psychology, Indira Gandhi National Open University, New Delhi, India Google Scholar More about the auther
DIP: 18.01.224/20200802
DOI: 10.25215/0802.224
ABSTRACT
Using the survey data, measures of loneliness and panic disorder were identified as the effects of internet gaming disorder. This paper explores the impact and effect of internet gaming disorder on individuals (adults) during the coronavirus lockdown period. 30 participants across India over the age of 18 years were tested in a purposive sampling method using google docs as an online platform for data collection. The results tested for correlation reveals that the internet gaming disorder sure has a significant positive correlation and effect on the two factors loneliness (0.580**, P< 0.01) and panic disorder (0.450*, p< 0.05). These findings may extend to the concepts of relationships between loneliness, panic disorder and excessive gaming, which were seen fit as the two rising problems among during the Covid-19 lockdown period.
Keywords
Covid-19, Internet Gaming, Loneliness, Panic Disorder, Coronavirus, Lockdown
This is an Open Access Research distributed under the terms of the Creative Commons Attribution License (www.creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any Medium, provided the original work is properly cited.
© 2020, Sundaray. A & Chopra. N
Received: April 25, 2020; Revision Received: May 20, 2020; Accepted: May 25, 2020
Article Overview
ISSN 2348-5396
ISSN 2349-3429
18.01.224/20200802
10.25215/0802.224
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Published in Annual Special Issue on COVID-19: A COMPILATION OF ITS IMPACT & SOLUTIONS