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Comparative Study
| Published: March 31, 2019
The Flow Phenomenon to the Loyalty of Game Players in Online Games: Phenomenology Study
University of Muhammadiyah Malang, Malang, Indonesia Google Scholar More about the auther
University of Muhammadiyah Malang, Malang, Indonesia Google Scholar More about the auther
University of Muhammadiyah Malang, Malang, Indonesia Google Scholar More about the auther
DIP: 18.01.109/20190701
DOI: 10.25215/0701.109
ABSTRACT
The reason why gamers (online game players) play game is because they want to have fun or drive boredom away. However, sometimes they could not control their selves to stop playing games. This study was conducted to see the phenomenon of flow and how it formed a high loyalty to play games. This was a phenomenology study using qualitative method. Furthermore, the instrument used in this study was Development of the Game Addiction for Adults (GAIA). 3 individuals in the age of 20-30 years old who have been playing online games for more than two years were taken as the subjects of the study. The result of this study was all of the subjects experienced flow when they were playing games. They ignore their obligations and games have disrupted their personal lives.
Keywords
This is an Open Access Research distributed under the terms of the Creative Commons Attribution License (www.creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, and reproduction in any Medium, provided the original work is properly cited.
© 2019, U R Umami, Inastasya, Latipun
Received: February 03, 2019; Revision Received: March 24, 2019; Accepted: March 31, 2019
Article Overview
ISSN 2348-5396
ISSN 2349-3429
18.01.109/20190701
10.25215/0701.109
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Published in Volume 07, Issue 1, January-March, 2019